Monster Fight 5e will have procedurally generated hexmaps to explore. Check out the screen shot!
H is for Hellmo is out!H is for Hellmo is out!
Sesame Hill, a small neighborhood in a big city, has been taken over by furry monsters. Their leader, Hellmo, demands that once a week a group of people enter Sesame
Adventure Dev Log: Takedown in Turkey Town BeatsAdventure Dev Log: Takedown in Turkey Town Beats
When coming up with the idea of a Thanksgiving Adventure. I thought about what beats would I like the participants to have. My initial list was something as follows: Battling
Takedown in Turkey Town is now on Itch.ioTakedown in Turkey Town is now on Itch.io
Monster Fight 5e Presents: Takedown in Turkey Town by GiantBrain
Dev Log: Handling Player infoDev Log: Handling Player info
One of the biggest problems for Game Masters is scheduling a game with players. So I’ve added a player section in the campaign manager where you can keep in game
Monster Fight 5e Presents: Takedown in Turkey TownMonster Fight 5e Presents: Takedown in Turkey Town
I finished the cover for the next Monster Fight 5e Presents adventure. It’s a Thanksgiving day heist adventure. I must say I do like the cover.
Dev Log: IconsDev Log: Icons
Just a note on icons in the app. I wanted to have some distinct icons that would fit a fantasy theme. I chose https://game-icons.net/. Here is an example from the
Dev Log: Session Detail v2Dev Log: Session Detail v2
I finished the Session Detail screen and I think it came out well. I really leaned into Sly Flourish’s Eight Steps for the titles and buttons. I think it gives
Dev Log: Session DetailDev Log: Session Detail
I made some good work on the Session Detail Screen. I thin it is looking pretty clean. I had originally had some outlined cards for each item in a category,